Shader fix
Billiard Ocean » Devlog
In level transition: set shader value "offset" of water shader to hide camera move. The transition is smooth now and hides the move-back trick.
Files
billiard_ocean.exe 129 MB
16 hours ago
billiard_ocean.zip 55 MB
16 hours ago
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Billiard Ocean
Infinite Carambolage Golfing
| Status | In development |
| Author | ludorino |
| Genre | Sports |
| Tags | 3D, balls, billiard, Indie, Low-poly, Physics, Procedural Generation, Relaxing, Short, Singleplayer |
More posts
- Experimenting with conveyor parts3 days ago
- Revert to keeping aspect ratio5 days ago
- Major rework on spin physics5 days ago
- Major fix for level generator9 days ago
- Red gate drops down as soon as all balls are touched9 days ago
- Level Generator fixed10 days ago
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