Fine-tuning shooting direction with SHIFT+Mouse drag


Control (shooting direction) needed rework.

  • I added a fine-tuning mode: hold SHIFT and drag the mouse for fine-grained change of shooting angle
  • I added handling for clicking on / dragging over water - this now changes the shooting dir, too (that was not the case before)
  • Estimated ball collision is now always calculated - even when the collision is much farer away. This avoids former cases where you thought the ball would collide with an edge but actually the collision calculation did stop too early there.

Files

billiard_ocean.exe 128 MB
2 hours ago
billiard_ocean.zip 56 MB
2 hours ago

Get Billiard Ocean

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