Experimenting with conveyor parts
Billiard Ocean » Devlog
I added 2 experimental conveyor parts
- one with 2 borders - a bit easier to handle and
- one with no borders at all - this seems to me way too challenging and annoying
I also added a config screen that comes up before the game starts. You can select these new conveyor parts before starting the game - either select only one type or even both.
The config is not saved. This is just for easier experimentation. And, of course, all the levels totally change with different setting.
This is Level 4 with only one type selected:


Files
billiard_ocean.exe 129 MB
36 days ago
billiard_ocean.zip 55 MB
36 days ago
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Billiard Ocean
Infinite Carambolage Golfing
| Status | In development |
| Author | ludorino |
| Genre | Sports |
| Tags | 3D, balls, billiard, Indie, Low-poly, Physics, Procedural Generation, Relaxing, Short, Singleplayer |
More posts
- Fix: collision with ball: other ball did not take side spin4 hours ago
- reduced components in other parts (tiles), too9 hours ago
- carrom table now one big part (tile)12 hours ago
- WIP: own handling for ball<-->border22 hours ago
- Hiding coins in carrom level3 days ago
- Enhanced settings screen: physics ticks, version info3 days ago
- Fine-tuning on floor friction and zeroing of balls4 days ago
- Experiment: ZEN mode now has random level progression6 days ago
- Avoid accidental clicks/drags on force & spin selector8 days ago
- Increased physics_ticks_per_second from 60 to 6009 days ago
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